I'm Todd Sieling, and I help design software experiences and strategies for the web. Here I write and can be contacted about creating humane, effective and memorable products for the connected world.

Learn about what I bring to making better software

Goodbye, Computer: Where the Puck Was Going

Jan 30th, 2010 No comments yet. Tags: , , ,

Just over three years ago Steve Jobs closed a keynote with notice that Apple Computer had changed its name to Apple, Inc. My first reaction was that they were taking the business more towards the iPod model and away from Macs. Later, I wrote that I saw Apple taking the direction towards digital appliances and what that meant for watching movies at home. I’m happy the Mac is still central to their strategy, but in the iPad we see more of what Apple sees: the general purpose computing paradigm is a dead end.

Lots of techies are upset, seeing the future of making software as a Facebook experience: whitewashed, right angles and the turfing out of anything not deemed to fit by corporate interests.

How did that happen? There were plenty of chances to make things easy and for everyone, like the marketing copy we keep slapping onto our product descriptions. But we blew it.

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Deja Vu Once Again: iPad and the Apple Innovation Formula

Like many, I watched the iPad announcement on Wednesday and then went straight to discussion forums to see what people were saying. As with any disruptive product, there’s a mix of reactions ranging from lust to uncertainty to outrage. What gets missed in the excitement for or against is the comprehensive and disciplined innovation strategy that Apple has used three times now, most recently in the iPad.
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Corvus, Revision 4

Jan 22nd, 2010 No comments yet. Tags: , ,

This year marks my seventh as an independent consultant, and to mark the milestone I first toasted with a fancy beer, and then commissioned an update to the site’s theme. I think every product should have a story, and since I see my site as a product (as well as a sandbox), looking back at how I got here seems appropriate.

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Amazon’s 180 on eBook Revenue Splits

Jan 20th, 2010 No comments yet. Tags: , , ,

A couple weeks ago I wrote about the looming obsolescence of Amazon’s Kindle ebook reader, and today Amazon has done an about face on one of the most toxic aspects of its grayscale device. From MacRumors we read:

Amazon today announced a revised royalty program for its e-book Kindle Store, significantly increasing the potential return to authors and publishers in exchange for commitments to meet certain feature requirements. The move, which takes effect on June 30th, essentially bumps the royalty payments to 70% of an e-book’s list price, up from the existing 35% rate that will remain in effect for publishers who do not wish to meet the requirements of the new program.

Firstly, a correction to my own statement that Amazon was sharing only 30% of revenue from Kindle titles with authors. But 5% doesn’t change that the pressure Amazon brought to bear on authors was threatening to reduce author returns to sweatshop wage levels, a position that could only be enjoyed from a de facto monopoly.

The timing and degree of the revenue share is particularly interesting, as Apple seems ready to spring a tablet onto the market that would likely inherit the App Store model of a 30%-70% revenue split, with App (and soon ebook) authors taking the bigger slice.

While it’s great that Amazon is making this move, it’s a sad statement that from the position of first mover their impulse was to impose such harsh terms on authors. The move also shows the threat to the Kindle that Amazon sees in an Apple table ebook reader.


Tablet Fever

Jan 6th, 2010 No comments yet. Tags: , , ,

While writing a long-overdue post about the failure of imagination that has been the Kindle, I found myself feeling a little left out of the Apple tablet speculation game, though yesterday’s post did have some of that.

Instead of listing a bunch of things I think the tablet will do, I wanted to step back and try to boil down the design thinking that would drive such a product to market.

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The Momentary Dinosaur: Why the Kindle Needs to Change or Die

Jan 5th, 2010 1 Comment Tags: , , , ,

Evolution is a funny thing, and by funny I mean like religion: easily grasped in the way that suits the dispositions of the reader. We often think that evolution produces the optimal, even the perfect, but this is nowhere near the truth. Rather than travel in a straight and rational line, evolution pushes design iterations along winding roads that can double back on themselves as easily as they can curve and veer in new directions.

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Countdowns and Scrambles: Innovative Interactions for Traffic

Managing traffic, the kind with cars and pedestrians instead of clicks, can surely be called one of the Big Problems for interaction design outside the realm of software. Two innovations for traffic that I recently came across stood out for their strong parallels with successful software interaction patterns.

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